/ Shmooter /

Best seller

2-20 players / ages 6+ / 25-50 min / PvP-Co-op

The Best VR Shooter for First-Time Players

A cartoon-style shooter with an easy learning curve.

  • 8 Maps
  • 10 Game modes
  • 10 Weapon types
  • 27 Characters

Perfect for:

  • First VR Experience
  • Birthday Parties
  • Team Building Events
  • Groups of Friends
  • Families with Children

Where the bullets fly

From a simple tower arena to a deep-space station — eight unique maps, each with its own layout and tricks. The game master can run several maps in a single session, so no two rounds feel the same

How to play

Ten modes, zero homework. The game master sets up the right mode for your group in 30 seconds and switches it between rounds — so the energy never drops

Free-for-All

FFA

Sharpest aim wins.

Infinite respawns Points per kill Highest score wins

Gun Game

Frag to level up: every elimination upgrades your weapon.

Each kill → next weapon First to finish the chain wins

Team Deathmatch

TDM

Cover, flank, play as a unit.

2–4 teams Respawns Victory by total score

Domination

Capture and hold objectives across the map.

2–4 teams Respawns The team that holds longest wins

Team Deathmatch: Base

TDM BASE

Your base becomes a stronghold — to defend and attack from.

2 teams Respawn at your base Victory by frags

Domination: Base

Advanced zone control: frontlines, counter-pushes, pressure.

2 teams Respawn only at base Win by objective hold time

Elimination

One life per round — wipe out the enemy team.

2 teams 1 life per round Win by full elimination

Boss Fight

One “Boss” against the whole team. Asymmetric, cinematic — and the Boss is very hard to beat.

Asymmetric gameplay Cinematic moments Perfect for birthdays and special events

Training Range

Target practice in the lobby. Sharpen your aim, chase the high score.

Accuracy & reaction drills Local and world leaderboards

Invasion

Team up against waves of robots and aliens. Pick a class, upgrade between waves, and take down an epic final boss together.

Co-op gameplay Character classes & upgrades 10 waves + final boss

What you shoot with

Weapons are scattered across the map to grab on the run — or the game master can lock one weapon for everyone. Each plays differently depending on the map

GAUSS CANNON

GAUSS CANNON

Long-range rifle with two firing modes. Hold the trigger for a charged, harder-hitting shot.

Damage
LASER ASSAULT RIFLE

LASER ASSAULT RIFLE

The all-rounder: fast, accurate, fires in bursts or single shots. Your reliable default.

Damage
CROSSBOW

CROSSBOW

Faster rate than the bow

Damage
SHIELD

SHIELD

Blocks up to 350 damage Destructible

Defense
REVOLVERS

REVOLVERS

Twin pistols, deadly near and far. Pairs with a shield if you grab one.

Damage
ROCKET LAUNCHER

ROCKET LAUNCHER

Big splash damage. Miss the player — still catch them in the blast

Damage
BALLISTIC GRENADE LAUNCHER

BALLISTIC GRENADE LAUNCHER

Arcing shots that bounce off walls — hit enemies hiding behind cover.

Damage
SHOTGUN

SHOTGUN

Devastating up close, useless at range. A brawler's weapon.

Damage
CYBER-BOW

CYBER-BOW

Draw longer for a charged power shot. High risk, highest reward.

Damage
MINIGUN

MINIGUN

Twin rapid-fire cannons. Low damage per bullet, but the bullets never stop.

Damage
SNOWBALL LAUNCHER

SNOWBALL LAUNCHER

fixed-weapon mode & lobby)

Damage
01 / 11

Who you play as

Before the match, everyone picks a hero at the lobby mirror — all 27 of them are waiting. It doesn't change gameplay: characters differ in style and color, helping tell teams apart and bringing the world to life

#01 /27
MANEL
//

MANEL

//
VETERAN
#02 /27
QUASAR
//

QUASAR

//
THE ALIEN
#03 /27
LYRA
//

LYRA

//
SNIPER
#04 /27
IRIS
//

IRIS

//
COMMANDER
#05 /27
VESP
//

VESP

//
COMBAT OPERATIVE
#06 /27
GOOSE
//

GOOSE

//
RECON PILOT
#07 /27
LAGARTO
//

LAGARTO

//
STEALTH ASSASSIN
#08 /27
FORTE
//

FORTE

//
OLD-SCHOOL CAPTAIN
#09 /27
KIX
//

KIX

//
STREET FIGHTER
#10 /27
SERENO
//

SERENO

//
NIGHT HUNTER
#11 /27
ZÉ
//

//
THE LOCAL KID
#12 /27
PRINCESA
//

PRINCESA

//
THE PRINCESS
#13 /27
ROCHA
//

ROCHA

//
DEMOLITION
#14 /27
UNA
//

UNA

//
FIRST PROTOTYPE
#15 /27
DOUTOR
//

DOUTOR

//
THE GENTLEMAN
#16 /27
ALVA
//

ALVA

//
CYBER ARCHER
#17 /27
XIS
//

XIS

//
CYBER NINJA
#18 /27
TORRE
//

TORRE

//
THE SENTINEL
#19 /27
BROCA
//

BROCA

//
HEAVY ENGINEER
#20 /27
EIXO
//

EIXO

//
TEST PILOT
#21 /27
JATO
//

JATO

//
SPRINTER
#22 /27
MATA
//

MATA

//
RANGER
#23 /27
WATT
//

WATT

//
LIVE WIRE
#24 /27
HÉLIO
//

HÉLIO

//
VETERAN BRAWLER
#25 /27
ÓPERA
//

ÓPERA

//
THE DIVA
#26 /27
CALADO
//

CALADO

//
THE QUIET ONE
#27 /27
NATAL
//

NATAL

//
SEASONAL LEGEND

How a session works

50 minutes from arrival to break

  1. 01 / Team assembly

    Arrive 15 minutes early. Fewer than four players? We'll add others to fill out the teams

  2. 02 / Briefing

    The game master explains the rules and gets you into the headset in minutes

  3. 03 / Gameplay

    Up to 45 minutes of pure play. Several maps and modes in one session

  4. 04 / Break

    Swap stories over a drink in the lounge

234 teams played Shmooter this month

Ready to enter / Shmooter /

Pick a date and your group size — we'll tune the maps and modes to fit

Leaderboard

Top teams of the arena — beat their score on your next run

More VR games

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Ghost Mansion
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Ghost Mansion

A floating tower, six magical worlds inside

Popular questions

Ages 6 and up. It's the safest, most cheerful game we have: cartoon style, zero violence — you shoot paint, lasers and snowballs. The perfect first VR experience.

No. You physically walk around the arena — there's no joystick movement, so your inner ear stays in sync. Most people forget they're wearing a headset within minutes.

None. One button: aim and shoot. Reloading is automatic. The game master shows you everything in a couple of minutes — beginners and pros have equal fun.

Up to 20 players in one game. Got a bigger crew? Up to 32 people in split mode (two arenas of 16). Families, friend groups, whole offices — all welcome.

Absolutely. Shmooter is a blast even with three players. And the more players, the wilder it gets — so bring friends, but don't wait for a crowd.

You pick your hero at the lobby mirror before the match — there are 27 to collect. Weapons you grab on the run — they're scattered across each map, and every map has its own arsenal.

The game master usually picks modes that fit your group best and switches them between rounds. Got requests? Just say — we'll make it happen.

Yes — it's one of our most popular formats. In the finale, the birthday hero plays as a super-powered Boss while everyone else teams up against them. The Boss almost never loses — no tears, just glory. We'll decorate the lobby and even launch fireworks.

A full session is 50 minutes — about 45 of pure gameplay. There's also a 25-minute express format. The rest is briefing, gearing up, and score reviews between rounds.

Comfortable clothes and closed shoes — you'll be moving a lot. We provide all the gear, light and sanitized. Booking ahead is recommended, especially on weekends and for groups.

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