/ Ghost Mansion /

2-20 players / ages 6-12 / 25-50 min / Co-op

A floating tower, six magical worlds inside

An anime adventure for kids and the grown-ups who join them.

  • 6 Worlds
  • 1 Tower
  • 0 Scary moments

Perfect for:

  • Families with Children
  • First VR Experience
  • Birthday Parties
  • Kids & Teens
  • Casual Players
  • Groups of Friends

Pick a floor. Or climb them all

Every world is its own mini-adventure with its own rules — quick to learn, fun to master, built for playing together

How to play

The Game Master mixes worlds to fit your session

Tavern

30 min

Welcome to a magical tavern where it's noisy, fun, and there are never enough clean plates.

3 game days 3 difficulty levels Coins & upgrades

Hunt

8 min

An old castle full of mischievous ghosts — and your team has the catching gadgets.

4 stages 1 boss Points per ghost

Fishing

8 min

Quick hands win: strike fast with your spear, load your catch into the bucket — five fish and a little ghost porter carries it away.

Buckets of 5 Ghost porters Biggest catch wins

Miners

8 min

Glittering dungeons where even the walls sparkle. Swing the pickaxe hard — lazy taps don't break blocks — then flip to collection mode and hoover up the loot.

3 rounds 3 resource types Blue = 8 points

Harvest

8 min

Berries and peaches everywhere — and animal helpers carrying the baskets.

3 fruits 3 helper animals Golden = triple points

Dance

8 min

An old mansion where fear was replaced by a dance party.

3 tracks Accuracy scoring Adjustable tempo

Everyone plays. Everyone counts

Co-op with a scoreboard

  1. Built for small hands

    One grip button to hold things, one trigger to act. The controls are the simplest in the tower — a six-year-old learns them faster than the grown-ups.

  2. Together, with a friendly scoreboard

    Every world is cooperative, but the points are personal — so the family plays as a team and still gets a champion to crown at dinner.

  3. Difficulty that fits your crew

    Tavern has three speed levels, Dance has an adjustable tempo, and the Game Master tunes every world to your group's age and energy.

  4. Anime style, zero scary

    Bright colors, cute ghosts, friendly animals. Nothing in the tower chases, frightens or fights back for real.

How a session works

Climb the tower your way

  1. 01 / Briefing

    Arrive 15 minutes early. The Game Master meets the kids, sets up the headsets, shows the one-button controls.

  2. 02 / Pick your floors

    A 25-minute express fits two or three quick worlds. A full 50-minute session fits the Tavern plus more — or a tour of four or five worlds.

  3. 03 / Play

    The Game Master switches worlds between rounds and keeps the energy up — no menus, no waiting.

  4. 04 / Crown the champion

    Scores on the big screen, photos, drinks for the grown-ups in the lounge.

87 families visited the tower this month

Ready to enter / Ghost Mansion /

Pick a date and your group size — we'll tune the maps and modes to fit

Leaderboard

Top teams of the arena — beat their score on your next run

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Popular questions

The sweet spot is 6–12. Grown-ups don't just watch — the worlds are genuinely fun to play together, and the controls take seconds to learn.

The friendly cartoon kind. Kids catch them, they don't fight them — there's no violence anywhere in the tower. If your crew wants real spooky, that's a different game (and a different age rating).

The best one we have. One button to hold things, one to act, bright anime visuals, and a Game Master who walks every kid through it.

No — there's no joystick movement; kids move on their own feet inside the play area.

Yes. Difficulty adjusts per world — Tavern has three speed levels, Dance has an adjustable tempo — and the Game Master balances the session for mixed ages.

One of our favorite formats. The Tavern is made for it: the birthday crew runs the kitchen together, earns coins, buys the katana — and there's a champion to crown at the end. We'll help plan the session around the group.

Express (25 min): two or three quick worlds. Full session (50 min): the Tavern plus a quick world or two — or four to five quick worlds back to back.

Built for groups — every world is cooperative. Exact player counts per world are being confirmed with the studio.

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